Ninja Assault


Publisher: Namco
Hardware: Naomi Cart
Year: 1999
Controls: 1 Light gun Per Player
Number of Players: 2 players
Cartridge Image:
Ported To: PS2


Dedicated Cabinet :



Ninja Assault draws from the same well as Capcom's Onimusha in terms of both style and story. In fact, the story is almost litigiously similar to that found in Capcom's samurai action game. An evil warlord has kidnapped a beautiful princess, and it's up to a ragtag band of ninjas to blast a swath through the hordes of demonic warriors that serve the warlord. If you've already gotten this far without seriously questioning why these ninjas are packing pistols instead of swords or shurikens, then it probably won't bother you while you're actually playing the game.

Light-gun veterans will probably be familiar with the gameplay in Ninja Assault even before they pick up their Gun, as the game offers only a few slight modifications to the standard light-gun formula, such as a ninjitsu move that can, at the press of a button, clear out any incoming projectiles and deal damage to all enemies onscreen. Traveling on a set path from one end of the level to the other, you'll pause to blast away anything that moves, including demonic samurai, demonic archers, demonic ninjas, and some regular old demonic demons. The end of each level usually culminates in some kind of boss battle, though the bosses in Ninja Assault rarely put up a very challenging fight. However, the general speed of the game may up the ante for some players. Ninja Assault is fast, considerably faster than just about any other light-gun game out there, and the first-person view moves along with the sort of nimble agility you'd expect from a ninja.

(Description written by: Ryan Davis)

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