Virtua Striker III


Publisher: Sega
Hardware: Naomi 2 Cart / GD
Year: 2001
Controls: 1 Joystick, 3 Buttons Per Player
Number of Players: 2 Players
Serial / Ic : GDS-0006 / 253-5508-0304
Gd-Rom Image:



Ported To: Gamecube


Dedicated Cabinet:


Virtua Striker 3 offers a wide variety of international teams can be selected (from the well-known (Brazil, France, England, etc) to the not so famous (such as Cote D'ivoire, Soloman Islands, and Tahiti)), where according to your chosen mode of play, further decisions would have to be made for regular formalities such as match duration, bookings, extra time, and venue. Sharing much with the prequel, these remain mostly self-explanatory, leaving the only major difference to lie in the strategic element before and during each match. Here, Virtua Striker 3 offers infinitely more than its predecessor with a comprehensive choice of formations, substitutions, and nominees for various kicks (free, goal, corner, etc). In addition, players also posses energy and motivation levels that change according to how the team is performing overall, therefore enabling you to make informed changes.

Visually, the game is a mixed bag. Items worthy of a mention include the commendable atmosphere created by the highly detailed crowd in stadiums. Rather than being a monotonous collection of textures (as they so frequently are in these types of game), Sega have put an admirable effort into ensuring that each individual spectator, is indeed, individual, and moves independently of the next. Consequently, the whole visual effect is very impressive, and adds a great deal to the overall perception of quality. Other visuals such as stadiums, players, referees, players/managers at the sideline, are very well represented, and add a good degree of panache to the overall feel. However, despite these improvements, the game is occasionally let down by poor player textures and authenticity of movement (which become particularly evident during replays and cut-scenes), and no choice of different viewpoints. In terms of sound, much of the music, sound effects, and cheesy one-line commentaries have been carried over from Virtua Striker 2, which means that there's nothing groundbreaking in this department.

(Description written by: NTSC-UK)

Screen Shots: