Capcom Vs Snk 2 - Millionaire Fighting 2001

 

Publisher: Capcom
Hardware: Naomi GD Rom
Year: 2001
Controls: 1 Joystick, 6 Buttons per Player
Number of Players: 2 Players
Serial / Ic : GDL-0007 / 253-5509-5078
GD Rom Image:
Ported To: Dreamcast

 

Dedicated Cabinet :

Description:


Capcom vs. SNK 2 adds some new characters, moves, game mechanics, backgrounds, and music. There's a lot of the same graphics, sounds, and gameplay. The changes in the game will have a more significant impact depending on how serious you are about your 2D fighters. The new additions make the game technically superior to the first, but not necessarily better enough to merit purchase if you already have the first one--let alone the half-baked Capcom vs. SNK: Millennium Fight 2000 Pro, an intermediate re-release of the first game with a couple of throwaway characters added and all the hidden characters already unlocked.

Depending on how you count, Capcom vs. SNK 2 adds about half a dozen new characters to the original. There are close to 40 different characters available in the game, though of course not all of them are completely unique. Some of the most exciting new additions to the roster include Eagle, the British stick fighter who dates all the way back to the original Street Fighter game, and Haohmaru, the cocky sword-wielding samurai from SNK's Samurai Showdown series, whose katana would presumably give him an unfair advantage. Fortunately, other characters have no problem deflecting Haohmaru's long, slow slashes with their forearms. Others notable additions include the kung-fu fighter Yun, from Street Fighter III, and Rock Howard, the bastard son of Geese Howard who first appeared in SNK's Fatal Fury: Mark of the Wolves. Some of the other new characters, such as the over-the-hill martial artist Ryuhaku Todo, from SNK's Art of Fighting, and Maki, a rip-off of SNK's Mai Shiranui who appeared in the sequel to Final Fight, are surprising additions to the lineup, but not necessarily good ones. Capcom and SNK fans alike will probably find that they can think of a few equally rare characters who they would have rather seen in the game.

(Description written by: Greg Kasavin)

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